Accepts an array of characters with *region* and *bnet_id*, up to 50 characters at once. If one of the passed characters is invalid (region/bnet id/not found) then the bnet_id/region are returned with the error. Returns all of the teams that match the given team filters for the characters passed. Does not return team characters.
Namespace: NuGardt.SC2Ranks.APIAssembly: NuGardt.SC2Ranks.API (in NuGardt.SC2Ranks.API.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public IAsyncResult GetCharacterTeamListBegin( Object Key, IList<Sc2RanksCharacterSimple> Characters, eSc2RanksRankRegion RankRegion, eSc2RanksExpansion Expansion, eSc2RanksBracket Bracket, eSc2RanksLeague League, AsyncCallback Callback, Nullable<eSc2RanksRace> Race = null, bool IgnoreCache = false )
Parameters
- Key
- Type:
System Object
Can contain anything. Useful for tracking asynchronous calls. Is returned when the End method is called.
- Characters
- Type:
System.Collections.Generic IList Sc2RanksCharacterSimple
A list of character information to get more information on.
- RankRegion
- Type: NuGardt.SC2Ranks.API eSc2RanksRankRegion
The rank region the character plays in.
- Expansion
- Type: NuGardt.SC2Ranks.API eSc2RanksExpansion
The expansion set of StarCraft II.
- Bracket
- Type: NuGardt.SC2Ranks.API eSc2RanksBracket
The bracket to filter.
- League
- Type: NuGardt.SC2Ranks.API eSc2RanksLeague
The league to filter.
- Callback
- Type:
System AsyncCallback
Address of a method to call when a result is available.
- Race (Optional)
- Type:
System Nullable eSc2RanksRace
Optional. Default is all races. Race to filter.
- IgnoreCache (Optional)
- Type:
System Boolean
Optional. Default is False. Ignores any cached data that might be available when caching is enabled.
Return Value
Type:Returns the status of the asynchronous operation.
Remarks
See Also